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Last Round

Saturday, May 30th, 2009

China Wins, Korea runner up, Hong Kong third, Finland’s Tormanen wins Fighting Spirit Prize. Three European countries in top ten.

Second WAGC win for Hu

from left to right:

Left to right: Seijiro Adachi and Yuqing Hu

Hu:
“Yes, there is much more to this event than Go alone. The opportunity to meet so many people and make friends from many countries and cultural backgrounds, it’s great.”

From the press conference immediately after winning the 30th WAGC

Q: How did the tournament go for you?
Hu: The first two days were like warming up but than the game against Korea on the third day was incredibly intense. Actually it was the hardest game for me in recent years. On the last day (round 7-8) I was in good shape and played well.

Q: This is your second time at the WAGC, how did you feel about that and did you think that the field was stronger and have you yourself gotten stronger?
Hu: As I already had won the WAGC once the Chinese fans had really high expectations for me to win again this time. I must say that I sometimes felt the pressure!
Yes, the field definitely has gotten stronger. Not only the participants here, though. I think that worldwide the level seems to be getting higher. In order to win I also had to improve. Maybe not that much but I think I got a little stronger since the WAGC in 2005

Q: What do you think was the biggest reason you could win this time?
Hu Luck, skill and my own condition.

Qing Hu

Hu

Q: How was the competition in China?
Hu: Very severe. The main tournament had over 150 participants. In Shanghai where I play alone there were thousands of people taking part in the preliminaries. It really is quite stimulating to compete with the insei and talented teenagers, you know that if you slack off, even only a little, you won’t survive.

Q: What is important about Go to you.
Hu: Well, there is the competition I enjoy and the cultural aspect and of course the philosophical side.  Of the above I think that I like the cultural aspect best.

Q: We heard that you are a high level Bridge player, too. Are there any similarities between Bridge and Go?
Hu: Yes, there is of course the reading and the intense level of competition. However, the big difference is that in Bridge you share the responsibility for the outcome with your partner and in Go the responsibility for the outcome rests solely on your own shoulders. I like both Bridge and Go very much but I have to admit that I often quarrel with my Bridge partner!

- Round 8

At the beginning of the eighth round there was a busy gathering of players to be found in front of the result board. Most of them were doing the same thing, counting the number of wins of the opponents they’d played had. These so called SoS points are very important as in every WAGC there are a number of people with the same number of wins. SoS is than used to decide the final standings.

After Hu’s last win he obtained a perfect score and as he was the only one to achieve that feat we have a clear winner. For the final standing SoS points had to be used as there were quite a number of players with the same number of wins.
As every year, the last round of the WAGC shows us some very serious games. It’s not only the 6-pointers who give it their best in the last game, over the whole field you can find players who do not want to go home without the knowledge that they fought for every single point in the final game!
The die-hards this time were the games between the USA – Japan, Romania – Czechia, France – Canada, and Luxembourg – Hungary.
The games already finished ended as expected but the Belgium win by 2.5 over Russia was an upset. Belgium scored his hard earned 5th win.
While the last games were being played and tables were being cleared in order to make room for the closing ceremony Yoo representing Korea did an interview with the Igo&Shogi news crew. He told that this had been his first time to compete against foreigners from outside South East Asia and that he felt it was a very good experience. When asked about his most memorable games of the WAGC were he answered: “There are two games I won’t forget anytime soon, the first time being against China and the other one was against the player from the Netherlands.

Just when about this interview finished commotion broke out at the table where Canada played France. Forgetting to check his clock the Canadian representative had ran out of time and automatically forfeited the game. It was a close game but now the outcome had been decided by the rules instead of counting. The 16 year old from France had a very good tournament and Ranka is sure that we will hear from him again in the future.
Czechia beat Romania and Luxembourg pulled of a 1.5 win over Hungaria. The game to finish last (around 6 o’clock after 4 hours playing) was the Japan-USA match up which Japan won to end in the 5th place.
As Hu from China already pointed out, the field is getting stronger and stronger but, at least for this year, the original go playing countries in Asia still have a strong hold on the top spots.
Let us look forward to the 31th WAGC in China to see what will happen next.

Ranka

Interview with Antti Tormanen

Saturday, May 30th, 2009

Antti Tormanen was awarded the 2009 Shizuo Asada Fighting Spirit Prize, becoming the second Finnish player to receive this award, following Vesa Laatikainen in 2006. This prize is given in recognition not only of fighting spirit but also for good deportment and sportsmanship.

30thwagc_tormanen

Antti Tormanen

Ranka: Congratulations on winning the Shizuo Asada Fighting Spirit Prize. How do you feel?
Antti Tormanen: I feel very grateful. I guess my games were full of fighting, but I’m sure there were many other players who could say that too. Anyway, I feel very happy.

Ranka: How would you compare this tournament with the European go tournaments that you have attended?
Antti Tormanen: Comparing it with the European Go Congress, it has the same atmosphere, and the games and the players are the same, but the organization is better. With only sixty-six players and a large number of organizers, it has been running very smoothly. Another difference is the presence of professional players to comment on the games, which has been very nice.

Ranka: Which was your best game in the tournament?
Antti Tormanen: The first game, against the player from the United States. In that game I made only two big mistakes that I am aware of. There were plenty of smaller mistakes, but my flow of play was best in this first game.

Ranka: And after that?
Antti Tormanen: After that the games got more difficult. I won some games that I should have lost. I just kept fighting and fighting, but I made many mistakes.

Ranka: Thank you

Garbarini vs Bustamante

Saturday, May 30th, 2009

White: Cristiano Garbarini (Italy) 1d

Black: Garcia Bustamante (Mexico) 4d

Garcia Bustamante

Garcia Bustamante

Commentary by Michael Redmond 9p, transcribed by Chris Garlock.

ITALY-MEXICO: Three Weak Groups
When Cristiano Garbarini 1d of Italy creates three weak groups early in his 6th-round game against Emil Garcia Bustamante 4d of Mexico, it’s no surprise that one of them winds up in trouble. Garbarini gets to save it in ko when Bustamante misses the vital killing point, but promptly gets himself in trouble again with another group. Bustamente, says Michael Redmond 9P in his commentary, offers Garbarini one more chance to get back into the game, moving aggressively when he’s got a weak group himself. But Garbarini sets up an early resignation when he tries to take advantage of what looks like an oversight by Bustamente but instead plays right into a gaeta…

The commented game in sgf format is available here.

Ranka

The 7th Round

Saturday, May 30th, 2009

The seventh round started on time, in fact slightly ahead of the 9:00 starting time, on Saturday, May 30. This would be the last day of the tournament. The podium at the Ecopa Arena was  flanked with flower arrangements in honor of the occasion. The starting signal was given by Seiken Takanashi, 8-dan, one of the three referees.

Kang-Ting Yeh

Kang-ting Yeh

Going into this round, the top spots were still occupied by the group of far eastern countries and territories with professional go organizations: China (unbeaten) and Korea, Hong Kong China, Japan, and Chinese Taipei (one loss apiece). The folding pairing system produced only one clash within this group, pairing Moriei Kanazawa of Japan against Kang-ting Yeh of Chinese Taipei. This, naturally, was the game that attracted the largest audience, and it was also one of the longest games, lasting until noon. Kanazawa led for most of this three-hour dual, but Yeh battled back to win by half a point in the end, earning a chance to challenge the unbeaten leader in the final round.

The leader, Yuqing Hu of China had a comparatively quick and easy seventh-round game against Juyong Koh of Canada. The Canadian found himself slightly behind in the middle game and resigned early, saving his strength for the afternoon. Antti Tormanen of Finland also resigned against Shin-hwan Yoo of Korea. Jia-cheng Tan of Singapore, paired against Naisan Chan of Hong Kong China, played his game out to the end but lost by 9.5 points.

The players with two losses no longer had much hope of taking first place, but they were very much in competition for other places among the top ten, and this produced several games that were played just as intensely as the Kanazawa-Yeh game.

Thomas Debarre of France and Carl Johan Ragnarsson of Sweden and both built huge territories, on the same board. Ragnarsson, playing white, then tried to kill a black group, but the attacked group lived, leaving the attacking white stones headed for Valhalla. “Better to go down in flames,” Ragnarsson said after he resigned.

Also winning by resignation were Gheorghe Cornel Burzo of Romania, Eric Lui of the U.S.A., Laurent Heiser of Luxembourg, and Merlijn Kuin of The Netherlands, while Csaba Mero of Hungary and David Wei He of Australia won their games by 8.5 points and Ondrej Silt of Czechia won by 11.5. These seven will join Debarre, Kanazawa, Koh, and Tan in the battle for a finish within the top ten.

In the other half of the arena, the local go players who had largely stayed away for the past two days reappeared in force for the Saturday side events, including an introductory course, an open tournament, and a ladies tournament. Quite a few youngsters were on hand. It was a refreshing sight to see a six-year old girl who had just started primary school being taught to play by an eight-year old third grader.

James Davies

Burzo vs Koh

Saturday, May 30th, 2009

White: Cornel Burzo (Romania) 6d

Black: Juyong Koh (Canada) 6d

30thwagcjuyong-koh

Juyong Koh

Commentary by Michael Redmond 9p, transcribed by Chris Garlock.

CANADA-ROMANIA: Conjuring Ko
The big question is this game is how a guy with no ko threats winds up with five against Mr Koh. After Canada’s Juyong Koh 7d creates a ko for life in Cornel Burzo 6d of Romania’s moyo, Burzo – who chose not to attack the group more severely– manages to conjure up ko threats out of thin air. Koh, who has a chance to ignore the first threat, has no choice after responding and eventually loses the ko. However, Burzo then begins playing overly safely, according to game commentator Michael Redmond 9P, losing points in the endgame and coming up 5.5 short in the end…

The commented game in sgf format is available here.

Ranka

Hu vs Yoo

Saturday, May 30th, 2009

Dia 1


White: Yu Qing Hu 8d

Black: Shin Hwan Yoo 7d

Commentary Michael Redmond 9P

(Click on the diagram to launch the game viewer. SGF file available here.)

Ranka asked Michael Redmond to explain a little about the very difficult game between China and Korea. Wang Lih-Chen and the Korean representative also helped out. Let’s first re-introduce the contestants to give you a better idea about how strong they really are and where they come from.

Korea representative Shin Hwan Yoo was an insei at the Korean Go Association for about 7 years. Ranka was mistakenly under the impression that since Yoo quit the insei he also had given up on his dream of becoming a go professional. As it turned out that is not the case. Yoo quit because of the age limit there is for insei (Yoo is 21 now) but he is still very serious about making pro and competes in the open pro tournament. As competition in Korea is severe it is very hard to make it this way but the positive minded Yoo ensures us that he believes from the bottom of his heart that he’ll make it someday.

Yu Qing Hu, born in 1981, is the winner of the 26th WAGC in 2005. He started playing Go at 7. He proved to be very talented but always choose school and an academic career before the game. As an example, Hu never participated in the pro-test (although level-wise he could have) as in China both the school’s final exam and the pro-test exam are held both in the same month.
That he is and from early age always has been a top-contender is easily demonstrated by the fact that he won one of China’s most prestigious tournaments* in 2003 and became 7 dan.
* = It is quite difficult to win any main tournament in China as, contrary to Japan, go insei are allowed and do participate, too. It is regarded as a good chance to hone their skills.
Hu also is an accomplished bridge player and was the former representative of the Shanghai University of Finance & Economics bridge team.

THE GAME

The game started with a long joseki, Redmond 9p told us that this variation of the Onadare joseki is a common one in recent years. The exchange white 28, black 29 is necessary for white to make it unattractive for black to capture the corner after white 30. Even after white 30, though, black could choose to take the corner by playing hane under 32 but this leaves the possibility for white to start a ko (most likely not right away) by playing at the 2-1 point under white 20.

Instead of black 39 continue playing in the upper left corner (e.g. slide to 61) is correct, too. Black 39 is a move with a double purpose, though, and it’s important to understand what the main reason behind playing it is. A side effect of black 39 is that he makes some extra points along the bottom. This, however, is not the main reason for black playing here.
As a matter of fact, if it were only for the territory gained black 39 is an inefficient move, there are too many black stones at the bottom already which makes for a poor stones/territory ratio (at this stage of the game, that is).
Black is trying to put some pressure on the white stones in lower left corner is what makes black 39 worthwhile. In any game, if a player has an unsettled group it means that his opponent most likely can exploit the situation in order to score points somewhere along the line.

The hane at 44 is not the normal shape,

Fig. 1

Fig. 1

The jump of white one is the proper shape here. I.e., the move the professional would play without thinking twice. Wang Lih-Chen provided us with a very interesting insight, though.
“White 1 certainly is proper but I think I could learn something myself here. Once you put the game move (white 44) on the board it actually starts to make sense in a kind of unexpected way. What I mean is that although white makes nice and solid shape in figure 01 it does give black the opportunity to play elsewhere first, leaving you with the feeling that white might have played a little slack as, in spite of the solid shape, there is not really anything interesting to try at the bottom for white. I actually think that this was Korea’s plan from the start when he played at 39. If that is the case than it’s rather uncanny, black ‘s hidden intentions thwarted by an off-shape reply by China.”

Hu seemed to have prepared white 54 in advance but this move was looked at with mixed feelings. Redmond 9p suggest playing the katatsuki or shoulder hit at 55.
If than the sequence white shoulder hit at 55, black at 104, white at 105, black 84 and white switches elsewhere.
Black 69 is a proper and solid move, black would like, though, to in the (near) future get some compensation. It therefore is an obvious goal for black to set up an attack at the left side. Although white is very much aware of this he feels it is too slack to reinforce at the left and switches to 70 instead. This is not a bad move but white now has to be prepared for black switching back to the left.
Black 71 is natural, answering white 70 in the top right corner would miss out on a chance to make things difficult for white.
White 72 shows that he’s not afraid but at the same time he hardly can expect to gain points here or get a good result. Redmond mentioned that he’d prefer to play white 72 at 73 and connect through the center instead of being cut and fight.
Black 83 things look good for black now.
Black 87, cutting directly at 89 and sacrificing this stone to connect (black at 89, white at 90 black at 88) would’ve been good enough. The Korean player, though, seems reluctant to cut China any slack at all and keeps playing the severest moves.
Michael Redmond spent the better part of evening to go through the game and see what exactly was going on. To make a long story short, though, no matter what white does he cannot expect to get a better result at the left compared to the game.

When black took a stone at 111 the usually very calm Hu reacted strongly. He flushed and shook his head in short angry motions. For most of the amateurs watching the game it was difficult to understand what was wrong now that it seemed clear that the white stones at the left wouldn’t die but later it was explained like this:
“There were several moves black could have played instead of the game move and they’re all good, some of them much better actually. However, by taking at 111 black eliminates all complications and from here on the game has a bit of a one-way street feeling. For both players there is no doubt about the fact that black is ahead. So, the reason Hu seemed agitated was that he felt embarrassed that even the simplest move possible (black 111) gave black a good result.

30wagc_hu_vs_yoo2divided

Fig. 2

The game continues from here with Korea holding on to his lead and taking no riskwith steady play. Yoo afterwards seemed to regret 163 a little bit. The professionals agreed that. Although not a bad move, it would’ve been good enough and safer to play this move one space above 163.
A hectic fight follows from here, mainly because of the trouble-making style Hu adopted after he felt he was behind, trying to create complications at every turn but, so far, not succeeding in confusing Yoo.
If there is a loosing move to this game than that’s black 189. Figure 02 shows why.
Michael Redmond “There’s no way on earth black can loose the game after this. The white stones at the right are dead and the center group must be very careful not to die as wel.”

***

After the game we talked with Yoo

Shin Hwan Yoo I thought I was doing OK throughout most of the game, actually. Only somehow I ended up losing two stones at the right side (157, 163) that was bad. I made a mistake and had to choose between capturing the center and defending at the right side. The center was bigger but I feel that I lost more points than was necessary*.
* = The match was the last to end that day and both players had to play in byo-yomi for a long time, the pressure was most probably tremendous.

Hu “It was a very hard game for me. Through the middle game things were not going well for white but towards the end I finally could catch up.”

Wang Lih-Chen “yes, it is true that China was behind and that Korea was having a better game but I have to admire Hu as he stuck it out. He continued to hang in there and took the chance when he got it, very impressive stamina and tenacity. He actually reminds me of myself when I was young.

Ranka “Do you mean that you no longer have that kind of tenacity”

Wang Lih-Chen “No, ‘fraid not…”

Ranka “A last question for you Michael, how strong do you feel the players of this game are compared to professionals?

Michale Redmond “About 5 dan professional, I think, difficult to be sure but that sounds about right.”

Ranka “Could you beat them if you were to play them do you think?”

Michael Redmond “Yes, but not every time.”

Ranka

Universal Go Board

Saturday, May 30th, 2009

It was one year ago that a prototype of  the “Universal Go Board”, Go equipment particularly suited for the visually impaired, was presented during the 29th WAGC.

left to right: Pierre Adouard,

left to right: Pierre Adouard, Nakamuro Hitoshi

On that occasion a demonstration game was played by Pierre Audouard, the French representative, and Nakamuro Hitoshi, one of the top visually impaired Japanese  Go players.

Developed jointly by Osaka University of Commerce and Kobe Design University, the Universal Go Board closely resembles a traditional go board and is quite easy to  become comfortable with.
The grid of lines is in relief and it is easily perceptible to the touch. On the the bottom of the stones two heavily engraved crossed lines allow them to snap them into place, while a little hump on the black ones make it easy to differentiate them from the white.

During the first two days of the tournament a new prototype of the Universal Go Board was being demonstrated and Ranka had the opportunity to speak with Tsuchihashi Kousuke, who is responsible of the development of the Universal Go Board.

30thwagc_uni_go_board-11Ranka: Has any modification been made to the prototype presented at the 29th WAGC?
Kousuke: Yes, the underside of the board has been hollowed out to make it lighter. The go stones have been internally reinforced with brass so that they will not deform, and their weight and shape (height) have been matched to the weight and shape of ordinary go stones.
The pins on the go stones that fit into the go board have been strengthened so that they do not break as easily.

Ranka: Has production started?
Kousuke: Not yet, first, we need to fix its problems and complete the design.
Next we will have to fabricate a metal mold to use in production, but that will be quite expensive.
We are considering looking for a sponsor or applying to the Ministry of Education, Culture, Sports, Science and Technology (MEXT) for a grant. The mold will not be used to manufacture products at the University, but if there is an enterprise, NPO, or other group that is interested in manufacturing and marketing, we would transfer the mold and legal rights to them without charge. That is the scenario that could lead to commercial production, but I don’t know when it will happen.
If possible, I’d like to see it happen in one or two years.

Ranka: Thank you very much.

A video illustrating the Universal Go Board is available here.

Contacts

Amusement Industrial Research Laboratory
Osaka University of Commerce
4-1-10 Mikuriya Sakae-machi Higashiosaka-shi, 577-8505, Japan
Phone: 06-6618-4068 (from overseas: +81-6-6618-4068)
Fax: 06-6618-4069   (from overseas: +81-6-6618-4069)

E-mail: amuse@oucow.daishodai.ac.jp